Welcome to Gunwire! Pick your weapon of choice and blast your way through hordes of robotic enemies. See how long you can last before your inevitable demise!

WSAD - Movement
Left click - Shoot
Right click - Throw grenade
Spacebar - Dash
R - Reload
P - Pause menu

Gunwire is heavily inspired by classic twin-stick shooters such as 90's Phobia II and Crimsonland. It's a fast-paced, skill-dependent top-down shooter with powerups and upgrades to collect to make yourself stronger as you slay the endless waves of robotic foes. 

The game is under active development and will continue as such for a long time, as I plan to expand it quite far beyond its current scope. All feedback is really appreciated! Just create a post in the bottom section of this page. Alternatively you can send feedback on sheriour@gmail.com

If you want to hear me ramble a bit about Gunwire and gamedev in general, have a look below. Big thanks to Eddy Games for having me on!

Credits

Capsule art & Logo - https://d-r-ink.carrd.co/
Sprites (often modified) - https://alb-pixel-store.itch.io/
Combat Music - Christoph Plohovich (https://assetstore.unity.com/publishers/97914)
Menu Music - Dimitri Osyka (https://audiojungle.net/user/blue-sounds)
Additional sound effects - https://www.zapsplat.com

Updated 6 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSheriour
GenreAction, Shooter
Made withUnity
Tags2D, Shoot 'Em Up, Short, Top-Down, Top down shooter, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Development log

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